Display Options
Provides functions to display or hide the various components in the mesh view.
The first button on this toolbar is used to choose a panning mode to reposition the mesh in the viewer window. To pan, you can use the arrow keys on the keyboard. It repositions the mesh in the viewer window. Use it when you want to review the different parts of the mesh.
This toolbar button toggles between the following two modes:
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Pans the mesh in a two-dimensional space. In this mode, the entire window is shifted in the direction of the arrow key. The camera position is shifted but the direction in which it is pointing is not modified. The perspective and rotation point relative to the design location are not modified. If you zoom the view and pan the mesh, it appears that you are viewing a portion of the complete mesh by shifting the camera. Related environment variable: panningMode |
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Pans the mesh in a three-dimensional space. In this mode, panning does not change the direction in which the camera is pointing. The camera looks at the same point in the 3D space and the design is moved around that point. Both the perspective and the location of the rotation point relative to the design location are modified. For example, if you start from fit view, the camera looks at the center of the window. If you perform 3D panning, the camera still looks at the center of the window, but the design location is moved. Related environment variable: panningMode |
For details on the remaining buttons on this toolbar, see the
Also see: wireframesColor
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