asiSetSyncFlag
asiSetSyncFlag(g_flag) =>g_flag
Description
This function makes the simulation run in a blocking mode. This implies that control does not come back till the simulation is over. This functionality is needed in the replay files in order to wait for a simulation to finish before proceeding. Call this function (asiSetSyncFlag(t)) just before launching a simulation. This function should only be used for testing capabilities. OCEAN should be used for scripting simulations.
Arguments
Value Returned
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