Product Documentation
Virtuoso ADE SKILL Reference
Product Version IC23.1, November 2023

asiSetSyncFlag

asiSetSyncFlag( 
g_flag
) 
=> g_flag

Description

This function makes the simulation run in a blocking mode. This implies that control does not come back till the simulation is over. This functionality is needed in the replay files in order to wait for a simulation to finish before proceeding. Call this function (asiSetSyncFlag(t)) just before launching a simulation. This function should only be used for testing capabilities. OCEAN should be used for scripting simulations.

Arguments

g_flag (t/nil)

To synchronize the simulation.

Value Returned

t

When the function sets the value as true.

nil

Otherwise.


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