Product Documentation
Virtuoso Layout Suite SKILL Reference
Product Version IC23.1, November 2023

leGetObjectSelectable

leGetObjectSelectable( 
t_objectName 
) 
=> t / nil

Description

Checks whether or not objects are set to selectable in the LSW.

Arguments

t_objectName

Text string specifying the object you want to check the selectability of.
Valid Values: "inst", "marker", "pin" (pin object), "via", "Groups", "fluidShape", "row", "P&R", "Snap", "Area", "Cluster", "SoftBlock P&R", "SoftBlock Snap", "SoftBlock Pin", "Halo", "Placement", "Routing", "Fill", "Slot", "Pin" (pin blockage object), "Feedthru", "Screen", "tracks", "RoutingGrid", "PlacementGrid", "ConAxes", "Circle/Ellipse", "Donut", "Label", "Path", "PathSeg", "Polygon", "Rectangle", "Mosaic", Markers ("Acknowledge Warning", "Annotation", "Critical Error", "Error", "Fatal", "Info", "Signed Off Critical Error", "Signed Off Error", "Warning").

Value Returned

t

Returns t if the object is set to selectable in the LSW.

nil

Returns nil if the object is not set to selectable in the LSW.

Example

Returns t if the P&R Boundary object is set to selectable in the LSW and nil if it is not.

leGetObjectSelectable("P&R")


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