leHiLayerGen
leHiLayerGen(
[ w_windowId ]
)
=> t / nil
Description
Opens the Layer Generation form, which lets you create new shapes by performing logical operations on selected objects in the specified layers. If you do not specify w_windowId, the layout editor uses the current window.
You choose the first layer of the operation, the type of operation (AND, OR, AND NOT, XOR, or GROW BY), the second layer of the operation, and the layer on which the new shapes are created.
Arguments
Value Returned
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