lceShortLocatorChaseAndSave
lceShortLocatorChaseAndSave(
d_winID
g_shapes
g_hierStart
t_viewName
)
=> t / nil
Description
Chases islands from the specified start shapes and saves them along with the shortest paths between their points of stickiness.
Arguments
Value Returned
Examples
Example 1
winId = hiGetCurrentWindow()
geSelectPoint(winId 2:2.5)
r1 = css()
lceShortLocatorChaseAndSave(winId list(r1) 0 "shortLocator")
Chases islands from the specified top-level shape and saves the chased view as shortlocator.
Example 2
cv = geGetEditCellView(winId)
i0 = dbFindAnyInstByName(cv "i0")
r2 = nth(2 i0~>master~>shapes)
lceShortLocatorChaseAndSave(winLay list(r1 list(r2 list(i0))) 0 "shortLocator")
Chases islands from the specified shapes, r1 at top level and r2 in instance i0, and saves the chased view as shortlocator.
Example 3
m0 = dbFindAnyInstByName(i0~>master "M0")
r3 = nth(7 m0~>master~>shapes)
lceShortLocatorChaseAndSave(winLay list(r1 list(r2 list(i0)) list(r3 list(i0 list(m0 0 1)))) 0 "shortLocator")
Chases islands from the specified shapes, r1 at top level, r2 in instance i0, r3 in the tile 0:1 of mosaic i0.m0, and saves the chased view as shortlocator.
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