gpeSetAbut
gpeSetAbut(u_sandbox g_abut[?verbose{t|nil} ] ) =>t/nil
Description
Sets the abutment for the entire grid, without using individual abutment entries. The entire abutment object of the sandbox-in-place is replaced.
Arguments
Value Returned
Example
In the following example, the value for sbox is assigned to the value returned by gpeEditSandbox; the value of abut is assigned to value returned by gpeGetAbut. These values are then passed as arguments to gpeSetAbut:
sbox = gpeEditSandbox()
abut = gpeGetAbut(sbox)
gpeSetAbut(sbox abut)
prevAbut = gpeGetAbut(sbox)
In the following example, g_abut is set to t, and so all instances are abutted:
gpeSetAbut(sbox t)
In the following example, g_abut is set to nil, and so all instances are unabutted:
gpeSetAbut(sbox nil)
The following example uses prevAbut, a Modgen sandbox DPL, which contains the current abutment information from the sandbox:
gpeSetAbut(sbox prevAbut)
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