hiCreateMenu
hiCreateMenu(
s_menuHandle
t_menuTitle
l_menuItems
)
=> r_hiMenu
Description
Returns the SKILL representation of a popup menu. Once this menu is created, you can display it with hiDisplayMenu or associate it with a window using hiSetWindowMenu.
A popup menu is a tear-off menu by default, that is, it can be torn off and displayed in its own window anywhere on the screen.
Popup menus can also be created with hiCreate2DMenu and hiCreateSimpleMenu.
Arguments
|
s_menuHandle
|
A unique global SKILL symbol used to reference this menu.
|
|
t_menuTitle
|
Title that is displayed in the menu bar.
To set the access key for the menu, add an ampersand before the desired letter. For example, if the menu title is Edit and you want E to be the access key for the menu, you would specify this argument as "&Edit".
|
|
l_menuItems
|
List of menu items, each created by hiCreateMenuItem, hiCreateSliderMenuItem, hiCreateSeparatorMenuItem, or hiCreateAction.
|
Values Returned
|
r_hiMenu
|
The SKILL structure representing the menu. The menuHandle can be referenced by menu->hiMenuSym.
|
Related Topics
Menu Functions
hiDisplayMenu
hiSetWindowMenu
hiCreateMenuItem
hiCreateSliderMenuItem
hiCreateSeparatorMenuItem
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