abeLayerTouch
abeLayerTouch(o_abeLayer1 o_abeLayer2 o_abeOutputLayer[ ?queueg_queue] [ ?includeCornersg_includeCorners] [ ?islandBasedg_islandBased] ) => t / nil
Description
Adds the ABE layer1 shapes that touch (completely overlap, partially overlap, or abut) an ABE layer2 shape to the ABE output layer.

Arguments
Values Returned
|
The function was not successful because ABE is not initialized or there was an argument error. |
Examples
Adds shapes from the a1 ABE layer that completely overlap, partially overlap, or abut an a2 ABE layer shape to the result ABE layer.
abeLayerTouch( a1 a2 result )
When ?islandBased is specified, it includes entire islands to the outputLayer ABE layer where m1layer ABE layer islands are touching the m2layer ABE layer. The shapes with green outlines and diagonal stripes are the resulting shapes from the ABE layer.

Related Topics
Support for Multithreading in ABE Functions
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