Move Form
Use the Move form to move an object in the specified window to another location or layer in the same window or in a different window.
When constraint-aware editing is on, the Move command honors the following physical constraints: Alignment, Fixed, Locked, Matched Parameters, Orientation, Matched Orientation, and Symmetry.
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Field
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Description
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Snap Mode
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Controls the direction in which you can move the object.
Environment variable: snapMode
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Change To Layer
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Lets you move an object to another layer. You can search for specific layer-purpose pair using the search filter in the Change To Layer list box.
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Treat as absolute point
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Specifies the points in Delta X,Y fields will be considered as absolute points.
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Delta X, Y
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Lets you specify the number of user units to move the point of origin of an object on the X and/or Y axes.
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Apply
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Moves the origin point of the selected object as specified in the Delta X and Delta Y fields.
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Display Draglines
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Controls whether draglines are displayed during the Move and Stretch commands. By default, the draglines indicate connections from the pins of the object you are moving to pins of the nearest objects.
Environment variable: flightLineEnable
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Connections
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Chain Mode: Enables you to move device chains.
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All: Moves all instances in a chain.
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Selected: Moves only selected instances.
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Selected Plus Left: Moves the instance selected and all instances to the left of the selected instance in the chain.
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Selected Plus Right: Moves the instance selected and all instances to the right of the selected instance in the chain.
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Orientation
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Click the buttons at the bottom to change the orientation of the selected instance.
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Rotate: Rotates the component 90 degrees counterclockwise and clockwise.
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Sideways: Mirrors the component on the y axis (flips it horizontally).
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Upside Down: Mirrors the component on the x axis (flips it vertically).
In the Virtuoso Layout Suite MXL Only, the Move form includes an additional Wire Bond section. The options in this section let you control the move behavior of bond wires and bond fingers. For more information, see Moving Bond Wires and Bond Fingers.
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Snap
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Pins and boundary to grid: Snaps the moved object to a grid depending on the block type. If it is a digital block, the place and route boundary is snapped to the placement grid and pins with placement status
placed are snapped to the routing grid. If it is an analog block, both place and route boundary and placed pins are snapped to the manufacturing grid. Pins with placement status unplaced, fixed, locked, or unknown are not snapped, even if they were touching the boundary before the move.
Environment variable: snapToGrid -
Pins to boundary: Snaps pins to the place and route boundary automatically.
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Allow pin resizing: Specifies that the pins need to be resized during pin snapping.
Environment Variable: allowPinResizing
The Allow pin resizing setting that you make in the Move form is applicable only for the current instance. For all other instances, the Allow pin resizing setting in the Floorplan Global Options form is considered as the default setting. Changes that you make to the setting in the Move form cannot overwrite the global setting.
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Related Topics
Object Moving
leHiMove
Snapping Soft Block Pins to Grid
Constraint-Aware Editing
Default Constraint Types
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