Properties Setting on the Design
You can set properties on your design globally so that they apply to your entire design configuration, or on cells, instances, or occurrences.
A global property applies to the entire configuration, a cell property applies to all the instances of the cell, an instance property applies to a single instantiation of a cell, and an occurrence property applies to a specific path.
Properties are also inherited by the hierarchy below the object on which they are set, unless a property definition specifies that it cannot be inherited.
Since a property can be set on an object at multiple levels, a certain order of precedence determines the property’s value. The Hierarchy Editor uses the following precedence (listed from highest to lowest):
Related Topics
Setting Properties on a Global Basis
Setting Properties on an Instance
Setting Properties on an Occurrence
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